Virtual players and characters who learn and imitate human behavior can create a personalized and immersive entertainment experience. It can be applied to video games, interactive movies, virtual social networks, and other media. In the next few years, highly anthropomorphic agents of this kind will profoundly change the digital entertainment industry and incubate a virtual "Western World".
Based on the agent training cloud platform and use of deep learning, reinforcement learning, imitation learning, virtual player agents can be trained to play the role of intelligent teammates and opponents with different levels and play styles. They can be used for game testing, human-AI interaction, drop-in replacement for human players, user experience optimization and personalization.
Applicable industry: PVP games (tactical sports, MOBA, SLG, RTS, chess and other game categories), e-sports, etc.
Based on the agent training cloud platform and use of deep learning, reinforcement learning, imitation learning, virtual player agents can be trained for non-player characters with different personalities and human-like behaviors. They can be used for plot development, human-computer interaction, character production, etc.
Applicable industry: PVE games (role-playing, simulation, survival, adventure, sandbox, open world and other game categories), interactive movies, virtual social networks, etc.
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